Ericsson bags 5G SA deal with Singtel
Singapore is closer to getting proper, next stage 5G services after Singtel picked Ericsson for its standalone 5G deployment.
Singapore is closer to getting proper, next stage 5G services after Singtel picked Ericsson for its standalone 5G deployment.
Telcos are staring at a potential $150 billion revenue opportunity if they can tap into growing demand for cloud gaming over 5G.
Global videogame revenue is forecast to hit $200 billion a year by 2023 according to Juniper Research, which predicts revenue this year will come in at $155 billion.
US tech and gaming giant Microsoft has issued a statement of support for adjective-loving developer Epic in its dispute over billing with gadget behemoth Apple.
Verizon has partnered with game-streaming behemoth Twitch to see whether 5G can unlock any new and compelling experiences for those who like to watch competitive videogaming.
Activision Blizzard is the latest company to report healthy financial growth through the coronavirus period as revenues jump 38%.
What’s the only thing better than the Snapdragon 865 5G Mobile Platform? The Snapdragon 865 5G Plus Mobile Platform, of course.
Netflix and chill might have defined streaming trends for years, but it is video voyeurism which is capturing the attention of the youth nowadays.
Facebook has announced that Mixer, Microsoft’s gaming streaming service, will be folded into its own as the internet giant admits defeat in the segment.
Facebook has been confirmed as the new owner of Swedish crowd-sourcing mapping company Mapillary.
Zynga has announced the purchase of Turkish mobile games developer Peak for $1.8 billion, skyrocketing share price at a firm credited with being one of the first to break the mobile gaming sector.
US investment firm KKR has outlined vague plans to fuel growth in the European data centre market with $1 billion for a build-to-suit and roll-up acquisition data centre platform.
Online entertainment and gaming companies are seeing COVID-19 surges in revenues, but are these businesses in a position to resist the pressures of a global recession?
The gaming industry might face similar production challenges as film and TV, but revenues are surging and few are profiting more than Hong Kong’s Tencent.
Facebook has launched its own gaming app to tap into the fortunes currently being claimed by the likes of Amazon’s Twitch, Microsoft’s Mixer and Google’s YouTube.
Rolling out over 14 countries, Google is offering free access to its cloud gaming platform to help with boredom as the world ponders how long the lockdown with persist.
After reports emerged suggesting MediaTek has been cheating the benchmarking system, the chipset manufacturer has vehemently defending its position.
After launching in the UK, US and South Korea, Microsoft has decided to rollout its services in an additional eleven markets.
While Google has made quick progress in launching its cloud gaming platform, the main criticism is a lack of independent content creators. The launch of its Makers initiative hopes to correct this.
For millions of individuals and businesses, the threat of COVID-19 is financial ruin, but there are parts of the technology industry that are benefiting from the considerable changes forced on society.
What role will consumers expect telcos to play when COVID-19 is behind us?
Total Voters: 19
Unions could succeed where politicians have failed in holding internet giants to account https://t.co/pCrvCDaBQo #Corporate #Regulation
25 January 2021 @ 18:30:03 UTC
The @telecoms podcast returns with the @FCC, #OpenRAN and spectrum auctions. Watch or listen to the full episode he hhttps://t.co/spqQqnqjgy
25 January 2021 @ 14:57:02 UTC
Virtual CDNs: edging towards a 5G content boom https://t.co/Np117tcNHe #ContentApplications #Edge
25 January 2021 @ 14:30:32 UTC