Qualcomm invests in the European metaverse
US mobile chip giant Qualcomm reckons Europeans need a big dose of extended reality so it’s opening six new labs across the continent.
US mobile chip giant Qualcomm reckons Europeans need a big dose of extended reality so it’s opening six new labs across the continent.
US mobile chip giant Qualcomm has gone big on the buzzwords at this year’s CES tech show, claiming its new AR collaboration with Microsoft has something to do with the metaverse.
Semiconductor giant Nvidia has a simulation platform that companies can use to create virtual copies of real-life environments.
The company that owns Facebook, Instagram and WhatsApp is now called Meta, ostensibly to signal a pivot towards AR and VR.
Swedish kit vendor Ericsson has launched some new software that claims to guarantee consistent low latency for things like VR and remote control.
US Internet giant Facebook has attempted to combine the promotion of its own AR/VR strategy with a reassurance that it won’t abuse its consequent power.
Observers and practitioners take it on the chin to predict what the telecoms industry may look like in the coming year.
Facebook has taken another big step towards bridging the gap between virtual reality and social networking, which could mean additional strain on mobile networks.
Facebook has announced its challenge to the video-conferencing segment and a reignition of its venture into the world of collaboration and productivity.
Each year seems to be the year for virtual and augmented reality, but analyst firm Digi-Capital is now reporting investments have declined below the levels reported in 2017 and 2018.
Facebook has reportedly hired ex-Microsoft employee Mark Lucovsky to oversee the development of its own operating system to reduce the dependence on Google’s Android.
Verizon has announced the acquisition of Jaunt XR, adding augmented and virtual reality smarts to its media division.
Every couple of years there seems to be a massive resurgence for the promise of virtual reality before it is cast to the shadows. This year, interactive content took the limelight from VR.
Struggling Taiwanese device maker HTC has finally found a full-time CEO by tapping into the European telecoms scene.
The latest data from the Global mobile Suppliers Association show the number of 5G devices being launched worldwide is accelerating rapidly.
HTC has announced it is bringing its enterprise VR product to North America, after teasing executives at CES in January.
The operator will switch on 5G service for consumers on Friday and has plenty of goodies for consumers to fill the bandwidth with.
For all the promise of virtual reality (VR) the consumer appetite remains as somewhat of an unknown. Theoretically the technology could revolutionise the entertainment space, but we’re currently in a bit of a waiting game.
After years of fooling around 5G finally arrived at this year’s big telecoms coming-together, but now a lot of people just feel disappointed and used, and are left asking “is that it?”
Cisco forecasts that 5G connections will go from nothing in 2017 to 3.4% of the global total in 2022. Over the same period annual mobile data traffic will reach 930 exabytes, a seven-fold growth.
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