SK Telecom is bolstering 5G launch with rich content
The operator will switch on 5G service for consumers on Friday and has plenty of goodies for consumers to fill the bandwidth with.
The operator will switch on 5G service for consumers on Friday and has plenty of goodies for consumers to fill the bandwidth with.
For all the promise of virtual reality (VR) the consumer appetite remains as somewhat of an unknown. Theoretically the technology could revolutionise the entertainment space, but we’re currently in a bit of a waiting game.
After years of fooling around 5G finally arrived at this year’s big telecoms coming-together, but now a lot of people just feel disappointed and used, and are left asking “is that it?”
Cisco forecasts that 5G connections will go from nothing in 2017 to 3.4% of the global total in 2022. Over the same period annual mobile data traffic will reach 930 exabytes, a seven-fold growth.
If you’ve ever been on any sports’ club website you would be forgiven for thinking these guys are technophobes, but Intel is predicting a new era for sports broadcasting and fan engagement.
With the glitz and glamour of Las Vegas, it perhaps shouldn’t come as much of a surprise the connected car is stealing the headlines at the 2019 Consumer Electronics Show (CES).
Premium audio brand Bose has become the latest business to attempt to cash in on the promised, but yet to be realised, riches of the augmented and virtual reality world.
Nokia and the Singapore mobile operator StarHub conducted an outdoor pilot of both industrial and consumer use cases on 5G New Radio.
Holographic calls have become the hot 5G use-case so Huawei teamed up with Beeline to do one in Russia.
Facebook has had a fair few cracks at creating the perfect VR headset, but the Oculus Quest looks like a product which could take Virtual Reality (VR) into the mainstream market.
While many 5G demos show technical progress, few wow an audience in the same way Vodafone did at its Future Ready press conference, unveiling the UK’s first live holographic call.
The virtual reality segment might have been gathering some momentum over recent months, but Microsoft’s neglect of VR for its Xbox platform adds another dent into the credibility of the technology.
Shipments of augmented and virtual reality headsets have plummeted year-on-year across the first quarter, according to statistics from IDC, as telcos unbundle the kit from premium contracts and handsets.
Qualcomm has announced the launch of Snapdragon XR1 Platform, its first chip dedicated to augmented and virtual reality applications.
Virtual and augmented reality are two technologies which are promising a lot for the telecoms space, but standardizing the technology could lead to its downfall. Then again, free reign could be anarchy.
This year’s edition of Facebook’s developer conference was always going to be an interesting one, with executives scuttling away from the Cambridge Analytica fallout.
A FCC filing from Snap indicates the social media firm is set to have another stab at making its connected glasses work, after a tepid response to the first go.
The virtual and augmented reality industry is set to get a bit of a boost over the next 12 months, with headset and glasses sales expected to grow fivefold to $1.8 billion.
Some would argue the smartphone is the most important technological breakthrough of the last 50 years, but Google could be creating a world where the device actually becomes redundant.
Huawei and Baidu have announced a wide ranging partnership to develop artificial intelligence (AI) platforms and technology, to internet services and content ecosystems.